Undertale Sans In Color

 

1 Your good friend comes up to you and asks to borrow $10.Say yes, and in the meanwhile plot your revenge plans if you don't get it back.You both know that they won't keep their promise. Say no.Remember the last time they asked for money? Say no.Say yes, but remind them that they'll never hear the end of it if they don't keep their word.Say yes; they'll know that taking advantage of you is NOT a good idea.Tell them to ask someone else.

Say no.Who knows what they'll buy with it or how many other people they're borrowing from.

King Sans Fight - Undertale. You fight King Sans, who is a mixture between Asgore and Sans. Almost everything is similar to Asgore's battle, but in a 'sticky' situation (lol) undertale-king-sans-boss-fight-full-color.sb2 (10 MB). What color soul would yours be if you fell into the Underground? What Color is Your Soul in Undertale? Sans: heya, kid. What's up with the small fry?

Contents.Profile Appearance Sans is a short skeleton with a dimpled smile and large orbits. He wears an unzipped blue hoodie, a white t-shirt/sweater, black shorts with white stripes, and a pair of sneakers/slippers. He has white pupils that disappear when he is serious or angry. When Sans uses magical psychokinesis, his left eye flashes light blue and yellow, the colors for and, and his right pupil disappears.Personality Sans is laid back, often sleeping on the job and taking breaks. His laziness is a combination of fatalism and apathy. He wonders if his indolence stems from his knowledge that any progress he makes will be erased when the timeline resets. Conversely, he suggests that this knowledge could be 'a poor excuse for being lazy.'

Though Sans is usually agreeable, he becomes eerily serious at particular moments. He is also observant; Sans reads the protagonist's expressions and can often tell when they have already done certain tasks. He enjoys making bad, skeleton-related puns, although the fact that he performs at hints that he may be a talented comedian. He enjoys science fiction and loves to drink ketchup. He also hates making promises.Sans may have a scientific background. Evidence includes the quantum physics book, his relationship to, affinity for science, and his timeline research. Abilities Sans can quickly travel or teleport using what he calls 'shortcuts.'

A 'Gaster Blaster' that Sans uses in battle.In combat, he uses ' Blasters,' devices that resemble a skull, to shoot a kind of laser beam. Sans excels in combat and fights with unique abilities that include:, changing the effect of gravity on the, and attacking the protagonist in the selection menus.

His magic reacts to; Karmic Retribution would presumably be weaker if the protagonist had little EXP.Because of his 'research,' he has knowledge of timelines and the function. However, he does not retain his memories when the protagonist loads a SAVE, and he cannot use the SAVE function. His awareness of time travel makes him scrupulous, and he recognizes when the protagonist is behaving unusually.

Sans reads the protagonist's expression and determines if they have experienced events before and are repeating them. He also knows how much EXP the protagonist has and comments on it when judging them. Sans's first appearance in Snowdin Forest.Sans introduces himself to the protagonist right before Snowdin Forest after he initially appears as a silhouette.

He explains that he has no interest in capturing, but that his brother, Papyrus, does. Then, Sans hides the protagonist behind a lamp whose shape is identical to the protagonist's. Papyrus rushes onscreen, and the brothers discuss Sans's laziness and the importance of puzzle upkeep.

Sans appears multiple times throughout Snowdin Forest, observing and commentating on the puzzles but not engaging in any japery, except for the.Before Papyrus's battle, Sans is absent in. He appears briefly to play trombone during the date/hangout with Papyrus, but will not appear again until the if the protagonist kills Papyrus. A spotlight falls on the protagonist and Sans as ' ' plays.After entering, Sans is found manning a sentry station and asks the protagonist if they want to take a break with him. If the protagonist agrees, he takes them to via 'shortcut.'

The patrons warmly greet Sans, and he proceeds to treat the protagonist to a burger or fries. After some dialogue, a spotlight falls on him and the protagonist; time appears to stop as Sans tells the protagonist that a flower has been talking to Papyrus. Sans believes that someone is tricking Papyrus with an when the flower in question is. Sans can be seen again in Waterfall and pranks the protagonist with a red-eye telescope. Sans and the protagonist at MTT Hotel's restaurant as ' ' plays.Further on, Sans waits outside of MTT Resort and asks the protagonist if they want to grab a bite to eat. He escorts the protagonist inside via 'shortcut' and talks about he has befriended that shares his affinity for puns.

He tells the protagonist that this woman made him promise to protect any human that left the Ruins and that, if she had not said anything, the protagonist would be ' dead where they stand.' He dismisses this as a joke immediately and says that he has done a great job protecting the protagonist. If the protagonist has not died before, Sans takes credit for their success. If the protagonist has died, Sans will question the validity of his statement. Before leaving, he tells the protagonist to take care of themself because someone really cares about them.Judgment. The end of your journey is at hand.In a few moments, you'll meet the king.Together.You will determine the future of this world.— Sans's introduction in the Last Corridor.The protagonist encounters Sans for the last time in the Last Corridor.

He explains that EXP and LOVE are acronyms - ' EXecution Points' and ' Level Of Violenc E' - and judges the protagonist for their current EXP.If the protagonist gained no EXP, Sans skips his judgment, instead praising the protagonist for embracing compassion and actively choosing to be merciful to the monsters throughout their journey. He reinforces the idea that the protagonist's actions shall decide the fate of the world in one of two ways: the protagonist lets take their SOUL and allow the monsters to break the Barrier or they take Asgore's SOUL to escape the Barrier themselves.

Sans concludes that the protagonist now has enough and believes that they can do the right thing before leaving. Sans's workshop entrance is located behind his house.If the protagonist has heard his speech before, Sans notices their bored expression and offers a secret codeword that he uses to prove that they are a time traveler. After the protagonist loads their a few times, Sans's suspicions are affirmed and he gives them a key to. Inside Sans's room is a key to his workshop.If the protagonist gained EXP, Sans allows them a moment to think about their actions. He then emphasizes the importance of integrity and, if Papyrus is alive, concludes that whatever happens next is up to the protagonist. If the protagonist killed Papyrus, Sans expresses his suspicion that they have some special power. He then asks if the protagonist thinks it is their responsibility to do the right thing.

Regardless of their answer, Sans reminds the protagonist of his late brother and leaves.If the protagonist returns to the Last Corridor after loading a SAVE, Sans judges the protagonist on their earned LV. Subsequent attempts to talk to Sans after judgment prompts him to tell the protagonist to 'consider our session over.'

Sans's LV JudgmentsSans's judgment occurs after he re-explains LOVE and EXP, and after he tells the protagonist to look inside themselves. (Before Judgment). huh?.

you look bored. i get the feeling you aren't gonna learn anything from this. well, guess i gotta judge you then.(LV 1, but more than 0 EXP).

Heart colors undertale

Undertale Sans In Color Chart

After defeating Asriel, Sans stands alongside the other main characters. If the protagonist talks to him, he says a certain remark depending on what, if anything, the protagonist said to Toriel in calls at the beginning of the game. Sans also to text for her a few times because Toriel's thumbs are too big for the phone buttons. When the protagonist is ready to leave, Sans exits the and heads to the along with the other monsters.Papyrus runs off to introduce himself to the humans and Sans says someone has got to keep him away from trouble and runs off in the opposite direction, presumably to use a 'shortcut.'

Sans disappears in front of the protagonist.Sans stalks and introduces himself to the protagonist as usual but requests that they continue pretending to be a human. He does not comment on the protagonist turning around before he asks them to. Sans goes along with Papyrus's japery and does not appear as an NPC as he does on other routes. After the protagonist crosses the bridge before Snowdin Town, Sans warns them not to fight his brother or else they will 'have a bad time.' He then disappears and is absent until the Last Corridor.If the protagonist aborts a Genocide Route by sparing Papyrus, Sans reappears at the Waterfall sentry station and tells the protagonist he respects them for doing that.

He will continue to appear as if on a Neutral Route but will not take the protagonist to Grillby's since there is no one left in Snowdin. Alternatively, Sans follows the protagonist if they kill Papyrus. Sans's Final Corridor speech in the Genocide Route.The protagonist encounters Sans in the Last Corridor for his battle.For further information, see.After defeating Sans, the protagonist's EXP is set to 99999, granting them LV 20. Sans notices if the protagonist has killed him before and is re-fighting him.Sans does not count as a kill in the menu, and the game does not record whether or not he is killed. Because of this, the can skip Sans's battle by changing the protagonist's room from 231 ( roomsanscorridor) to 232 ( roomcastlefinalshoehorn) in their SAVE file.In Battle For an in-battle description, see.

Relationships The Protagonist. Take care of yourself, kid.

'cause someone really cares about you.— Sans after his rendezvous at MTT ResortSans's attitude towards the protagonist depends on their actions, though he usually enjoys pranking them and occasionally hanging out with them unless they kill Papyrus. Near the end of a Neutral Route, he judges them on their EXP. At the end of the True Pacifist Route, Sans considers them a good friend.Sans initially considers the protagonist to be an 'anomaly'; his intentions of befriending them were in hopes that they would stop resetting the timeline.

However, he also says that the only reason he did not kill the protagonist after their initial encounter is because of his promise to Toriel.Papyrus. You dirty brother killer.— Sans during his judgment in one of the Neutral RoutesSans cares for and admires his brother. He reads him bedtime stories and gives him presents under the identity of Santa.

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Nonetheless, Sans likes to mess with Papyrus, sending him bad puns on the. He also leaves a dirty sock in their living room for Papyrus to fuss over.Sans worries about others hurting Papyrus or taking advantage of him. In some Neutral Endings, Sans is afraid to tell Papyrus about other characters' deaths, so he lies about them going on a vacation. Toriel Toriel and Sans share a love of bad jokes and are friends even though they never see each other face-to-face until the epilogue, the, or the. Before the protagonist's arrival, Sans and Toriel shared jokes through the door to the Ruins.In the Exiled Queen Ending, Sans becomes Toriel's roommate if Papyrus has been killed. In this route, Sans also states that he 'can't bear to tell her what the protagonist did.' If Papyrus is alive, the brothers visit Toriel often, play board games together, and sometimes convince Toriel to leave the Ruins.While not being one to make promises, Sans complies with Toriel's request to watch over and protect any human that exits the Ruins.

At the end of a Genocide Route, he indirectly apologizes to her, as he is forced to break his promise to stop the protagonist. Alphys Though there is evidence that Sans and Alphys have a relationship, Sans only alludes to this in the epilogue.It is also noteworthy that if Papyrus and Undyne are called just before entering the, Sans will appear in the call and state that there may be dogs inside the lab. This hints that he knows about the true lab since, an amalgamate containing several dogs can be found there.W. Gaster There is a possible connection between Sans and W.

Gaster.Gallery. Sans with a trick.Trivia. Sans's name alludes to the typefaces in which he speaks in: and Sans Serif. This is a reference to, a webcomic about a skeleton named after a font. In Japanese phonetics, Sans's name is homophonous with the name of the, a boundary between death and the afterlife in Buddhist lore which, like Sans, judges all who cross it for their deeds. The Sanzu River is also a recurring locale in the Touhou series, from which Toby drew inspiration for Undertale's bullet hell battles.

His name is also a pun because he enjoys many types of jokes and serves as comedic relief during his initial encounter. 'Sans' is a preposition that means without. If the player attempts to 'Sans,' the game responds 'nope.' And prevents the name from being used.

He makes an appearance alongside Papyrus at the end of the if the protagonist gained no EXP. Sans and Undyne are the only main characters known to play an instrument: trombone and piano, respectively. Sans appears to be left-handed. Evidence includes:. Greeting the protagonist with a handshake using his left hand.

Holding and drinking a ketchup bottle with his left hand while dining at Grillby's. Steering a tricycle using his left hand in the True Pacifist Credits. Manipulating gravity with his left hand in his battle. When the 'fun' value is between 45 and 50, Sans calls the protagonist in Snowdin Forest to ask if their fridge is running. Despite claiming to be a skeleton, Sans's hand does not resemble a skeleton's.

Similar to his brother, Sans may be wearing gloves even though skeletons do not get cold. There is a glitch in which Sans will walk up off the screen at Grillby's when he takes the protagonist there. His dialogue will still appear normally. Sans's Lost Soul dialogue is displayed in the usual font (instead of Comic Sans) and sways back and forth. Sprsansdangerous0.

An unused overworld sprite of Sans shows him with his pupils and is entitled ' sprsansdangerous0' in the game's files. Sans speaks in all lower case, not even capitalizing names or sentence starters, with a few exceptions.

This may be a representation of how lazy he is. In a deleted tweet, Toby Fox said that Papyrus would use the term 'aniki,' a Japanese used for older brothers or superiors. There are a multitude of interpretations for this as it doesn't give a clear answer.References.

His shows him wearing sneakers and shows him wearing slippers. ' you can't understand how this feels. Knowing that one day, without any warning. It's all going to be reset. I gave up trying to go back a long time ago.

And getting to the surface doesn't really appeal anymore, either. 'cause even if we do. We'll just end up right back here, without any memory of it, right?

It makes it kind of hard to give it my all. Or is that just a poor excuse for being lazy.? Hell if i know.' - Sans. ' (It's a performance schedule.) (Comedians, dancers, Sans.)' - flavor text in the restaurant at MTT Resort.

' A LAB??? MY BROTHER WOULD LOVE THAT!

HE LOVES SCIENCE FICTION!! ESPECIALLY WHEN IT'S REAL.' - Papyrus. ' i asked her what was up.

Then she told me something strange. 'if a human ever comes through this door.could you please, please promise something? Watch over them, and protect them, will you not? Now, i hate making promises. And this woman, i don't even know her name. Someone who sincerely likes bad jokes.

Has an integrity you can't say 'no' to.' - Sans. ↑ ' WAIT, ALPHYS, I DIDN'T KNOW YOU KNEW SANS.' OF COURSE HE HAS A TELESCOPE. SANS LOVES OUTER SPACE SCI-FI STUFF.' - Papyrus.

' our reports showed a massive anomaly in the timespace continuum.' - Sans. The names of the sprites used.